I’m a passionate indie game developer who dedicates my free time to creating 2D pixel art games. Currently, I use Unity as my game engine, Paint.NET for graphic editing and pixel art, and Audacity for audio design.
Right now, my focus is on developing short games to refine my skills, experiment with mechanics, and gain experience. My ultimate goal is to tackle a more ambitious project in the future, possibly with commercial potential.
Every game I create is a new step forward, helping me grow as a developer. If you enjoy pixel art and engaging 2D gameplay, stay tuned for more projects!